Please use this identifier to cite or link to this item: http://hdl.handle.net/11434/1521
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dc.contributor.authorWickramasinghe, Nilmini-
dc.contributor.otherBinhadyan, Bader-
dc.date.accessioned2018-10-01T01:11:07Z-
dc.date.available2018-10-01T01:11:07Z-
dc.date.issued2017-
dc.identifier.isbn9781522507789en_US
dc.identifier.urihttp://hdl.handle.net/11434/1521-
dc.description.abstractOver the last decade, the popularity of incorporating advances in information systems and information technology (IS/IT) has been steadily growing. IS/IT can improve the delivery for better intervention and treatment with many different mental illnesses; however, there appears to be great potential for IS/IT in the context of young adults with mental disorders such as Attention Deficit Hyperactivity Disorder (ADHD). ADHD affects approximately 11% of the university population; negatively impacting students' academic performance, study skills, and social life. The study design outlined in this paper suggests a possibility for the role of IS/IT in the delivery of treatments and management of ADHD in university students to be examined with the view to introduce IS/IT into the traditional treatment context. This research involves collecting data from psychologists in the form of semi-structured interviews and a grounded theory methodology using multiple cases is adopted.en_US
dc.publisherIGI Globalen_US
dc.subjectAttention Deficit Hyperactivity Disorderen_US
dc.subjectADHDen_US
dc.subjectInformation Technologyen_US
dc.subjectUniversity Studentsen_US
dc.subjectInformation Systemsen_US
dc.subjectGrounded Theory Methodologyen_US
dc.subjectAcademic Performanceen_US
dc.subjectChair of Health Informatics Management, Epworth HealthCare, Victoria, Australiaen_US
dc.titleAn investigation of the role of using IS/IT in the delivery of treatments for ADHD in university students.en_US
dc.typeChapteren_US
dc.description.affiliatesHealth Informaticsen_US
dc.description.affiliatesRMIT University, Melbourne, Victoria, Australiaen_US
dc.type.contenttypeTexten_US
dc.title.bookGaming and Technology Addiction. Breakthroughs in Research and Practiceen_US
Appears in Collections:Health Informatics

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